Friday, December 30, 2016

Year Round-Up: Version 1.2

I guess we're doing some more self-indulgence, aren't we?
If anything, I only really do these posts to see how I evolve as a writer. Obviously, I'm not top-snuff. I'm barely bottom-snuff. Regardless, though, every article is a fleeting moment in time, and it's nice for me to revisit every time capsule and separate garbage from shiny garbage. Oooooo, pretty.
Here it is.

10. A Thought to Chew: The Galaxy Palette
Date posted: July 12th, 2016
Despite being a boring person, I still like to tell personal anecdotes, and the article where I discussed color theory in the Super Mario Galaxy games was a nice output for that. While I'm not a big fan of the content as a whole ("Oh, look at the colors complementing one another!"), any chance for me to lovingly talk about the games is time well-spent for me at least, and I finally found a way to talk about Slimy Spring Galaxy which, truth be told, was the point of the article in the first place, as I couldn't find a way to write a whole, regular-sized article about a single screen.
9. How to Do an Interview
Date posted: March 20th, 2016
Hey, remember when I used to do interviews?! How great was that?!
I wrote this not as a guide because, clearly, I'm unqualified, so much as a look into my creative process.
There's really not that much to say about it. It takes the form of an instructional guide, which I tried to enliven and would like to think did a decent enough job of not making it painful. Plus, I got to talk about the "could've-beens", something I'm still super sullen about, but at least that's off my chest.
8. A Thought to Chew: Fixed Camera Angles and the Triumph of Pokemon Black/White
Date Posted: June 18th, 2016
This will always have a soft spot in my heart as an article basically admitting how nitpicky and petty I am with what I like about games. For Christ's sake, it's literally about Pokemon BW's incorporation of different camera positions in game. How was I even able to sustain an article about that?
It's conceptually the same as the "Galaxy Palette" article, introducing examples, but I tried to critically examine them and find what I more deeply liked about each aspect. It wasn't just about how pretty and scenic it was- it's about atmosphere.

Saturday, December 24, 2016

A Thought to Chew: Exeggutor Island

So, because of the fact that I can't seem to abide by my post-every-week rule, I will remind you that in my last article I waxed poetic of Hau in spite of the fact that others found him insufferable. In this post, I will be continuing the trend of shouting my appreciation of some aspect of the game to a wall.

If there's one character that's universally loved (case-and-point: not Hau), it's Lillie, and it's pretty obvious why. Most Pokemon games don't dig as deeply for emotions out of you like Pokemon Sun and Moon, and the vast majority of that can be accredited to Lillie, one of the few characters from the series I'd classify as necessarily dynamic. Every part of her character was so intricately designed and thought-out that she feels genuine. She's the most intricate character since N, a character that, by this game's standards, is painfully straightforward.

Obviously, the climax of the character is when she is brought on over to the Aether Foundation and all that stuff with Celestria happens, but that's not my favorite moment for the character. There's no denying it's the principal moment in the game, because it's where all of her inner workings are on display, allowing us to piece together the big picture of the plot. I mean, if any game has a twenty minute-long cutscene, it has to be important enough for them to force you to hold your bladder for a urinary tract infection to take root.

No, I prefer the much quainter scene that occurs on Exeggutor Island.

Saturday, December 3, 2016

A Thought to Chew: In Defense of Hau

Pokemon Sun and Moon had a lot of complex characters with actual backbone. You've got your Lillies, your Gladions, your Lusamines, your Guzmas, your Nanus, etc.
And then there's Hau. And pretty much nobody likes him. Well, you know what? I think he's fine, so if you don't want to read the rest of the argument, that's fine because I just told you my opinion instead of suffocating you with more words. But, to welcome masochists, here's my two cents.