Sunday, August 30, 2015

A Thought to Chew: Why Yoshi's Island DS WASN'T Awful

Recently, other than Animal Crossing: New Leaf, I've been playing a fair amount of Yoshi's Island DS.
Unfortunately, to most, it sounds like more of a punishment than anything else. Seriously, five minutes on Youtube has reminded me how many people hate this game. It's like the Metroid Prime: Federation Force of 2006. (obligatory airhorns)
Don't get me wrong, the critical reception was more often than not positive. It's listed as one of the best 50 DS games by Gamesradar and has sold almost 3 million copies worldwide, but for some reason everyone else thinks the game is about as great as a dumpster in the bad side of Queens.
I feel like the most polarizing aspect comes from the fact that it's the sequel to Super Mario World 2: Yoshi's Island, frequently heralded as a classic, and that's not without good reason: at the time, it was innovative as heck. In an era where video games were approaching the awkward teenage years, it was nice to be provided with such a massive display of eye candy, let alone the memorable music and solid platforming.
Then comes Yoshi's Island DS; the platforming is fairly strong (I'll get to that in a second), the music is admittedly mediocre at worst, and the game provides just as many colorful spectacles as before.
Yet everybody hated it.

Sunday, August 23, 2015

INTERVIEW: BadMiiversePosts Thinks Your Grammar Sucks

First, I'll preface this article with something extremely unrelated. For me, school's about to pick up again, so expect a little less posting. There could be months with five articles or no articles at all. Hopefully there will be some kind of weekly basis at which they will be posted, but probably not.
Also, this is my first interview in almost a year. Hopefully, there should be more order in the near future, but I will say that the next one is already ready, I just gotta package and post it.
MOVING ON.
Dan Switzer, while a name you probably don't recognize, is the powerhouse behind Bad Miiverse Posts, a magical Twitter where all Miiverse posts go to die. Highlighting some of the most absurd posts, nothing is sacred; everyone from intense meninists to conspiracy theorists to children with a bad family life is represented magnificentally. (Quite frankly, for every decent one, there's an "Expanded Dong" to ruin it all, and it's wonderful.)
Enough dilly-dallying, though, let's just get to the interview already!

First off, to the people who have no idea, who are you?
Well, I'm Daniel Switzer, a student of Journalism at The University of Winchester, and in my free time, freelance video-game journalist. 
You've done  a lot of journalism with the likes of Nintendo Enthusiast and PushStartPlay. What's all of that been like?
Working for NintendoEnthusiast and PushStartPlay was great and good fun! The former actually scouted me out to write some humour for their site, which I dabbled with but eventually didn't work out, in my opinion at least. It was a great opportunity and any experience is good experience. Plus, they compensated me, so that's always nice. I wrote for PushStartPlay for roughly a year, and that gave me plenty of experience writing news, features, game reviews and so on. I don't tend to stick around once place for too long, I need to continually change my surroundings and pace.
What is your favorite video game?
My favourite video-game is the GameCube's Metroid Prime. Retro Studios did such an amazing job translating that series from 2D to 3D. The levels and enemy designs, soundtrack (Phendrana Drifts anyone?) and so much more. In fact, the entire Prime Trilogy is probably in my top 10. Tetris is a close second though.
In a similar vein, what video game made you most want to kill yourself?The game that has made me want to physically hurt myself is I Wanna Be The Guy, just out of sheer frustration as opposed to it be terrible. I got a few levels in but couldn't finish it. I watch streamers play all the time, it's a great title.

E3's come and gone. What upcoming games are you most hyped for? 

Metal Gear Solid V and Fallout 4 are the games I'm most hyped for, but there's also things like  the Xbox One BC I'm loving, as well as Rare Replay. Nintendo's showing wasn't too great this year, but I'm still playing catch-up on my 3DS, currently going through Mario & Luigi: Dream Team [Bros]. 
What pushed you to create BadMiiversePosts?
I believe it was when the Super Metroid community first went up, lots of players, specifically younger ones, were getting stuck in the exact same place and I thought it was funny, so I decided to start BadMiiversePosts.

Saturday, August 22, 2015

Sonic Showdown: Eggman v. Amy

After a few weeks, the Sonic Team finally decided to throw a curveball by duking out two more familiar faces instead of making it a quick, pointless toss-up. (Even though this contest is kind of pointless anyway, Shhh.)
On one hand is Amy Rose, best known for her appearences in Sonic CD, Sonic Adventure, and, of course, the thousands upon thousands of poorly-written fanfiction. The extant of her prescence online is unsurprising though, especially considering that things like this horrifyingly grotesque mess exists. Just... just don't touch that, okay? I'm still ashamed.
Aming her other pros is a rather on-fleek eyelash game which, while not eyebrows, surely has the Internet won over.
She also has a hammer, which I assume only exists for solely innuendous purposes, so yeah, that's a thing? Yes, I know, I am the John Milton of eloquent fake-journalism.

Thursday, August 20, 2015

Dissecting the Sonic Showdown: Silver v. Cream

The third round is yet again following the boring idea of taking a good (or in this case, half-baked) character and putting it next to a character that can hardly be identified as a "character" and moreso as a piece of background.
Besides sounding like some bizarre mid-20th century barbershop treatment ("Dahling, would you like ya hair silver or creamed?"), there isn't really much to say.
Both characters are, quite frankly, about as usable as the congealed fat stuck to the bottom of a tin of Spam.
Cream is a rabbit who does absolutely nothing. According to the Wiki, her likes are "TV" and "playing make-believe" and her dislikes are "Others being sad" and "Scary people". Geez, Sonic Team, you're really breaking some new ground, ain'tcha? In addition, the first catchphrase listed in the quotes section is "Please, take it easy on me!" She also has a sidekick named "Cheese".
Because comedy.
AHAHAHAHAHAHAHAHAHAHAHAHAHAHA that's awful.

Wednesday, August 19, 2015

Dissecting the Sonic Showdown: Big v. Chao

So I got a new computer and decided it was a good excuse to, y'know, avert doing essentially the only thing I do. I took some time to carefully examine a smattering of walls, but I suppose it's time to return.
Let's see here............ Hot dang.
I mean.... It's the Chao. Do you want a joke? The existence of Big the Cat is a joke in it of itself. You recruit the guy who voices Duke Nukem, and you make him portray a purple, bumbling idiot in pursuit of a frog whose biggest (HA!) contribution to the Sonic universe is making the other characters look halfway decent.
Sure, Chao doesn't do sh*t, but at least they aren't Big the godforsaken Cat.
The best part is the way that Sonic's PR guy talks of Big as the quote-unquote "epitome of character depth, growth, and valiance in a Sonic game." Quite frankly, his only growth is in the rotund state of his belly.

Thursday, August 13, 2015

Dissecting the Sonic Showdown: Tails v. Jet

So, if you're following Sonic's official Twitter page (which, in all honesty, you should be. It's like the dankest thing ever), you'll notice they're doing a thing where they figure out what the best character is.
My favorite comment response to this is the eloquently written: "does the loser get retconned out of existence?", followed immediately by the even more delightfully put: "CATCH ME IF U CAN FGT".
The whole thing is basically a Superbowl bracket of Sonic characters. To those of you who don't know what a "Superbowl" or a "bracket" is, consider yourself lucky.
The first round involves a showdown between Miles "Tails" Prower and Jet the Hawk (?). I decided that I would break down which should win, but let's be fair, it's pretty obvious.

Monday, August 10, 2015

The Europe-Centric Conundrum


In May of last year, I blew off some steam regarding the late Club Nintendo's lack of rewards in the US, specifically pinpointing music CDs.
Unfortunately, it would appear that Nintendo of America wasn't one of the seven people to view the weakly-articulated post, however, because the same issue is happening again, but it hits a lot closer to home.
The Super Mario Maker bundle. It's basically the same as the regular Super Mario Maker, but with a super-exclusive 8-bit Classic Mario Amiibo.
Let me preface this article by saying my Amiibo game is completely not on fleek. I only have a Toad Amiibo and don't have the money to shell out on them, but this one in particular caught my eye.
Then, I found out that this pack has, so far, only been avaliable for preorder in Europe.

Notice to all EU Readers

I have been given notice that it is required by law to give information about cookies for my blog to users within the European Union.
Here are some general knowledge points.

Ingredients
Cookies:
2 1/2 cups all-purpose flour
1 teaspoon baking powder
1 teaspoon salt
1 stick unsalted butter, softened
2 cups sugar
2 eggs
1 (15-ounce) container whole milk ricotta cheese
3 tablespoons lemon juice
1 lemon, zested
Glaze:

1 1/2 cups powdered sugar
3 tablespoons lemon juice
1 lemon, zested
Directions
Watch how to make this recipe
Preheat the oven to 375 degrees F.

Cookies:

In a medium bowl combine the flour, baking powder, and salt. Set aside.

In the large bowl combine the butter and the sugar. Using an electric mixer beat the butter and sugar until light and fluffy, about 3 minutes. Add the eggs, 1 at a time, beating until incorporated. Add the ricotta cheese, lemon juice, and lemon zest. Beat to combine. Stir in the dry ingredients.

Line 2 baking sheets with parchment paper. Spoon the dough (about 2 tablespoons for each cookie) onto the baking sheets. Bake for 15 minutes, until slightly golden at the edges. Remove from the oven and let the cookies rest on the baking sheet for 20 minutes.

Glaze:

Combine the powdered sugar, lemon juice, and lemon zest in a small bowl and stir until smooth. Spoon about 1/2-teaspoon onto each cookie and use the back of the spoon to gently spread. Let the glaze harden for about 2 hours. Pack the cookies into a decorative container.

Recipe courtesy of Giada De Laurentiis





A Thought to Chew: The Priority Conundrum

Before I delve into this article, I would like to apologize. To the few people who actively follow me, I was away for a week without a computer, hopping around the country for my brother's college tours. I didn't have a computer, and thus I didn't post anything. Oh yeah, and before you ask, yes, going without a computer for a full week is as terrifyingly barbaric as it sounds.
Within the next few days, I WILL be posting a new interview and hopefully some more stuff. I apologize for the inconsistencies, but on to the article at hand!
Two days ago, while coming back home from a day of hopping airports, I was playing some late-night Animal Crossing. Nothing new, really. You've heard my constant obsession with Animal Crossing a few times too many.
I was walking around as per usual, talking to my villagers. Then, I got a request from Angus, otherwise known as the guy I frequently send frequent letters to, all of which ask for his permission to eat him. Usually, I get normal-ish requests along the lines of "I need new furniture!" or "Catch me a crappy fish that would take me literally five seconds but I'm too lazy, so here's a lame shirt!,", but Angus thre me a curveball. He wanted me to bring him a Goliath Beetle, aka a relatively hard-to-obtain bug found rarely on palm trees. I agreed.